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📘 01-01: What Is a Network?

Network Systems

Module 01: Introduction to Networking

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📌 Definition

A computer network is a collection of two or more interconnected devices that communicate and share resources over a shared medium.

  • Devices (nodes/hosts): computers, phones, printers, servers, routers
  • Medium: wired (copper, fiber) or wireless (Wi-Fi, cellular)
  • Resources shared: files, printers, Internet access, applications

💡 Why Networks Exist

  • Share hardware (printers, storage)
  • Share data and applications
  • Enable communication (email, voice, video)
  • Centralize management and security

📌 Peer-to-Peer vs. Client-Server

Networks are organized in one of two logical models.

Feature Peer-to-Peer (P2P) Client-Server
Control Decentralized — each host manages itself Centralized on servers
Security Per-device, hard to manage Centralized (accounts, policies)
Cost Low, minimal setup Higher (server + NOS)
Scalability Poor (a few devices) Excellent (hundreds+)
Example Two PCs sharing a folder Corporate domain with a file server
  • A Network Operating System (NOS) (e.g., Windows Server, Linux server) controls access in the client-server model.
  • Client-server centralizes authentication, backups, and resource control — the norm for organizations.

📌 Network Sizes (Scope)

Type Scope Example
PAN Around one person Bluetooth headset
LAN Building / campus Office network
MAN City / metro area City-wide fiber ring
WAN Large geographic area The Internet, multi-site company

Tip

Key idea — A network is about sharing resources reliably. The organizational model (peer-to-peer vs. client-server) determines how control and security are managed, while the scope (PAN/LAN/MAN/WAN) describes how far it reaches.

See also: Network Models & Topologies, The OSI Model